﻿<?xml version='1.0' encoding='utf-8' standalone='yes'?>
<assembly
    xmlns="urn:schemas-microsoft-com:asm.v3"
    xmlns:win="http://manifests.microsoft.com/win/2004/08/windows/events"
    xmlns:xsd="http://www.w3.org/2001/XMLSchema"
    xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
    manifestVersion="1.0"
    >
  <assemblyIdentity
      buildType="$(build.buildType)"
      language="neutral"
      name="Microsoft-Windows-DirectX-Direct3D9on12"
      processorArchitecture="$(build.arch)"
      publicKeyToken="$(Build.WindowsPublicKeyToken)"
      version="$(build.version)"
      versionScope="nonSxS"
      />
  <file
      destinationPath="$(runtime.system32)\"
      importPath="$(build.nttree)\"
      name="d3d9on12.dll"
      sourceName="d3d9on12.dll"
      sourcePath=".\"
      >
    <signatureInfo>
      <signatureDescriptor PETrust="true"/>
    </signatureInfo>
  </file>
  <localization>
    <resources culture="en-US">
      <stringTable>
        <string
            id="displayName0"
            value="Direct3D9on12"
            />
        <string
            id="description1"
            value="Direct3D D3D9 DDI to D3D12 API Mapper"
            />
        <string
            id="displayName2"
            value="WRP_FILE_DEFAULT_SDDL"
            />
        <string
            id="description3"
            value="Default SDDL for Windows Resource Protected file"
            />
      </stringTable>
    </resources>
  </localization>
</assembly>
